Friday, November 14, 2008

Nov. 13

More Second Life. Hooray. I really don't know if I have anything left to say or think about Second Life. That virtual campus was kind of nifty and that organic, growing life simulator is a bitchin' idea but I'm not really sure if/how it could work all that well in Second Life. It seems like something that would be better off as a standalone thing, not dependent on the restrictive framework that Second Life provides.

I wish there wasn't so much business talk in this class. It bores me so much. Frankly, I think Second Life would work better without a monetary system at all. Sure, it would be tougher for Linden Labs to support it and make money off it but charging for land and charging for the ability to import textures and models from outside Second Life are such bullshit monetary barriers to entry for content creation that it sours the idea of making anything in SL for me entirely. It's not like people need to be able make money off the things they make to be motivated to make things. Isn't that what deviantART and youtube and Flickr have proven?

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